Archive for the 'computing' Category

Maker Faire — cool, but not so much on the Re-newable

Psyche! I finally made it to Maker Faire and it was every bit as fun, interesting, and inspiring as I hoped. It was big and massive with welded giants of art and smashery. It was cool and witty with installations that made you laugh and wonder how the hell they did it. It was people-focused, having a large number of things that required no power or revived old skills (from vaudeville to composting to a lotta lotta Victoriana). Most of all, though, it was smart and, I hate to use the word, empowering. Everything had wit and intelligence and everything was comprehensible with a little help from the presenters, who were psyched to explain what they were doing.

My favorite, and I kept going back over and over again, were the soldering areas. Both the MAKERShed (MAKE Magazine’s store at the Faire) and Sparkfun (my favorite purveyor of fine electronic goods) had large tables set up with soldering stations where people could take the kits they had just bought and put them together with the help of staff.

These tables were never less than half full and it looked like there was always a mix of adults/kids, noobs/pros, male/female (though the females were predominantly adult). Sparkfun and Make both did a nice job of putting out projects that were doable, but not simplistic. Some kits let you solder two wires coming out of a battery pack to a thing that’s already running. While you learn to make a decent connection, and you’re not likely to fry any parts, you don’t really learn much and it’s not all that energizing. These kits, involved matching resistors, getting polarities right, and required some precision. I love the intensity on everyone’s faces.

The only disappointment is that there wasn’t much around renewable, social, or eco-preneurial. The DIY ethos was strong — make rather than buy, fix rather than replace — but it seemed like they could have dialed some of that up more, without being over-earnest or taking the fun out of it. Example: they had several playground toys designed by MAKErs. They were fun, looked cool, and had some interesting story to them — one was bicycle powered, one worked like a swing and was powered by leaning and leaning back. It would have been cool, given the theme, to see some of the playground toys that generate electricity or pump water.

Still, it was awesomely fun. I bought my second arduino kit and I’m converting space into a little work area and unpacking my soldering iron and box of switches, pots, leds, resistors, caps, transistors, etc and getting back to work. My first goal is to work with the Peggy:

It’s a board that allows you to address a 25*25 grid of multi-color LEDs. Loads of possibilities, especially if they’re connected and working in synch.

More pictures and vids and more to be added to a set on my flickrstream.

Will the Wave answer the promise of the cloud?

One of the funnest things about working in interactive is the tea-leaf reading that happens when screenshots of upcoming apps are released. Windows Longhorn, the annual Macworld run-up, console releases, game beta screens are fodder for endless speculation, geek-talk, and fantasies of what the new app might be.

Twitter is all a-twitter about Wave today, and normally I would be skeptical, but something in Google’s ability to help me get excited about something in a single page with less than 500 words and a couple unremarkable, unpretty, completely un-Apple-shined screenshots makes me hopeful.

From the site:

What is a wave?

A wave is equal parts conversation and document. People can communicate and work together with richly formatted text, photos, videos, maps, and more.

A wave is shared. Any participant can reply anywhere in the message, edit the content and add participants at any point in the process. Then playback lets anyone rewind the wave to see who said what and when.

A wave is live. With live transmission as you type, participants on a wave can have faster conversations, see edits and interact with extensions in real-time.

Frankly the screenshots add almost nothing to the page. The words somehow reflect not only the promise of what they’re offering, but an understanding of the problems that needed to be solved for this to work and the open source ethos of “pick one thing and do it well . . . then do another” which usually result in elegant solutions.

I’ve experimented with a fair number of “collaboration tools” — 37Signals stuff, MSFT Windows Live, Google sites — and am currently struggling with a whole bunch of file sharing/cloud concurrency issues. I’m dying to have a place where I can share pictures and documents with coworkers with easy commenting, versioning, and non-networked-but-secured accesss. The beauty of Google sites was that it allowed people to write HTML in pages that were open to self-organization without the constraints of content management/versioning controls and it was in the cloud. But, you still had trouble with versioning when people got lazy.

If Google gets the rewind action right (presumably that’s what’s Wave-y about it), you’ve got version control built in, along with conversation tracking and a dynamic de-archiving process that doesn’t depend on search (which sucks even on Google apps). The beauty and the hope is that playback and rewind and wave implies a product based on a concept firmly adhered to rather than a laundry list of features that people would like to string together. (Something 37Signals did nicely with Basecamp.)

The real-time collaboration piece is also intriguing, surprisingly so, since we’ve heard that phrase 100 times — “see the changes as they’re made in real time!” (Wonder: how many people understand the phrase ‘real time’ . . . do they actually know what un-real-time is?) Google, however, may have the potential to beat the WebEx client in performance and simplicity if they nail the browser code (I’m starting to pendulum back to a notion that software needs to get back to the browser (even chromeless browsers) for speed, interoperability, and true cloudness).

Weird. I’m not sure I was even this excited about a software launch when Wrath of the Lich King betaed.

Procedurally Generated City

50 hours, a couple rules, an understanding of emergent systems, and a delicate design touch:

NYT FEC API - ZOMG

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I’m a little late to this . . . The NYT has been creating a developer network and slowly opening APIs. Last week, they opened an API to the Federal Election Commission (FEC) database.

When we first started talking about creating and releasing APIs for databases collected by The Times, campaign finance data from the Federal Election Commission was a natural choice. The upcoming presidential election has seen record fund-raising by the candidates and a host of new donors. Now we want our users to be able to analyze and reuse some of the data we’ve been looking at while reporting on the campaign.

Brit Geek Class: Stephen Fry on GNU

Stephen Fry is an amazingly erudite, charming, and just fun writer about technology. This is one of the best, or at least freshest, looks at what open source means. It avoids the stridency of some open source advocates, dodges the now nearly-dead “not free like beer”, and has an interesting comparison of operating systems to plumbing.

The credits are fun too, almost all of the images are sourced at flickr.

He’s also got a fun column about the Wii.

Kindred Kindle Spirits

One of the fun things to do with the Kindle is NowNow, a question answering service under the “Experimental” menu of Kindle. NowNow is based , I think, on the “mechanical turk“, a group of humans paid in a micro-fashion by Amazon to curate content and, under this program answer questions.

My first question to Nownow, sprang from a conversation with our CTO about gnostic and apocryphal scrolls (a very important part of our business of web marketing) and said that Mary Magdalene was the brother of Lazarus (the resurrectee). I didn’t know that, and while I didn’t doubt it either, I thought it was a good time to test Nownow:

magdalene.jpg

Within 5 minutes, I had gotten three answers with varying shades of personal voice, exploration of nuance to the answer (”No … although it’s hotly debated”), and citations in the form of hyperlinks (you can use the Kindle’s wireless EVDO connection for web browsing).

This morning, while reading a trashy genre novel (I’ll do anything to get back in the fiction groove), the narrator described a character as “a real trouper.” Nice! Trouper! As in, the show must go on or do your part within a troupe/ensemble. I didn’t know that. I’ve usually encountered it as be a real trooper - soldier on, take your orders. Trouper felt right, but I ran it past the folks at Nownow.

My favorite answer comes from a person who I think I would like to have more chats with:

It’s definitely “trouper”, but “trooper” is taking over because so many people misuse/misunderstand the phrase. It seems likely the correct “trouper” will die off because it’s so neglected.

(In the same way “presently” is starting to mean “now” instead of “in the near future”, which is what it ACTUALLY means… just because people have been misusing it so much for so long.)

Anyway, a “trouper” means a member of a theatrical company (usually traveling, in a troupe) and has come to mean someone who keeps plugging away even when things go sour.

While both troupe and troop derive ultimately from the Latin troppus “flock”, one was adopted for military use while the other was applied to performers. However “a reliable, uncomplaining person; a staunch supporter or colleague” is, indeed, a trouper, likening someone to an actor or dancer who goes on despite hardship or impediments. It’s a compliment.

Troupe “group of performers” dates from the early 19th century in English, having come from French, and trouper “a performer belonging to a troupe” dates from the late 19th century. Trouper as in “she’s a real trouper” dates from the 20th century; it was already a cliche as evidenced by this quotation from 1959: “The phrase ‘she’s a trouper’ now has an old-fashioned and faintly derogatory air and is usually bandied about when someone continues to play with a high temperature or a shattering bereavement.”

Troop as in “a body of soldiers” is earlier, dating from at least the 16th century and deriving from Old French trope. A trooper is therefore a member of such a military group (1640), or, by extension, a certain type of law enforcement officer (especially in the U.S., where we have state troopers, who are state police. They’ve been called troopers since the early part of the 20th century). Calling someone a trooper in this way isn’t so much a compliment as a statement of fact: they’re a normal member of a group, nothing special.

This has been misused for a long time, though, and in the USA where the word “troop” is much much more common than “troupes”, it’s completely predictable that people would start using the “wrong” one. If you use the wrong one over and over again, over decades, it becomes acceptable, of course.

English is like that.

I hope this answer is good for you! :)

You can just tell this person enjoyed writing the answer, was glad for an excuse to dig into the mutual latin roots of both possibilities, and is sadly resigned to the way common usage overrides the richer, deeper original meaning.

I would, of course, be devastated to find out that this is a turing test and this was software generated:

if (question == usageOfWords) then

print “English is like that.”

endif

Kindle Coverage . . . more data points to get it already

Techcrunch providing compelling reasons for the Kindle.  Or rather Citi investment analysts are.  They estimate that Amazon will generate between $400 million and $750 million in revenue from the Kindle by 2010, or 1% - 3% of Amazon’s total revenue.  There’s a nice side-by-side comparison that opened my eyes:

kindlecomp.jpg

The most important, and most interesting, one is that book selection.  I was under the impression, from where I can’t remember, that both were at about 90,000.  My regular tests of Amazon and the Sony store didn’t seem to unearth any differences — attempts to find test books on either store yielded identical results.  Weird perceptual thing on my part?  Bogus data?

Most important, though, is Jennifer Aniston’s endorsement, also in Techcrunch:

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The Test: The XO goes live

xo2.jpgSo, after a decidedly mixed launch, the XO will finally be tested by the audience and in the kind of environment it was designed for. (As opposed to bloggers and podcasters who have iPods, iPhones, XBoxes, two laptops and power towers.)

MIT’s Technology Review magazine has a piece about the Peru launch. It might be a little gentler about the criticisms, since it’s an MIT publication, but they summed it up nicely:

The success of OLPC can no longer be judged against ­Negroponte’s early predictions and plans, nor by the technical merits of the laptop itself. Peru is what matters now. When I was in Lima, OLPC’s former chief technology officer, Mary Lou ­Jepsen (she has formed Pixel Qi, a startup dedicated to making even lower-cost displays for OLPC’s computers and others), visited the education ministry to offer help and show staffers how to repair the machines. But she acknowledged that OLPC’s future doesn’t revolve around the hardware she helped bring about. “Laptops are easy; education is hard to transform,” she said. “I don’t even speak Spanish. How can I even start to transform primary education in Peru?”

Negroponte gets a lot of heat for saying this isn’t a technology project, it’s an education one.  It’s a comment I haven’t really understood myself (despite being a huge fan of the project and the actual product). But this article helps bring that dynamic to life. Henry Dietz, a Peru expert and professor at UT, points out that the XO is being introduced into very unpromising situations: “You get out of those provincial capitals, a half-hour in any direction, and you are in rural Peru, and things are pretty primitive. Electricity is a sometimes thing, and the quality of education–the school is four walls and a roof and some benches, and that is about it. There is very little there to work with.”
The first, and oddly, most important, thing the XO brings to this environment is books and light. Peru has brought nearly a half million XOs and warehouse staff are using flash drives to load them (individually) with classics, Aesop, Peruvian poetry, Mario Vargos Llosa. This is powerful education: learning to read one’s language through its greatest artists.
Along with the books, they’re adding chess, literacy training, sudoko (plus the usual stuff). And the 15 hour battery is, of course, a source of light in the home even if the XO isn’t in use.

Another overlooked, or at least underdiscussed, part of the XO is that its mere presence connects kids to the world around them. Children in even the remotest towns are aware that there is a world out there that has computers and books and cameras and that they are at a far remove from that world. The XO puts them much closer to that world. As one father of an XO owner said:

“Our hope for him is that he will have hope,” he said. “So we are giving them the chance to look for a different future–or the same, but by choice, not by force. These children who didn’t have any expectation about life, other than to become farmers, now can think about being engineers, designing computers, being teachers–as any other child should, worldwide.”

xo4.jpg

Some other interesting notes on the design and deployment:

  • Peru spent $80 million on the hardware, and another $2 million on teacher training
  • The Peruvian government consciously made a choice to go with poorer villages and towns outside of its cities, rather than towns that are better connected to the infrastructure
  • Most of the XOs will have limited, slow, or bad internet connections
  • The and X and O on the case now come in 400 color combinations, to help kids keep track of which one is theirs

xokids.jpg

Sick of my iPhone

I’m thinking of switching to a Nokia — partly to connect to the ways the rest of the world is connecting, but partly cuz I’m no longer convinced of the awesomeness of the iPhone.

I bought the iPhone about three months after the release. I had resisted the urge until I unpacked my bag for work and saw an iPod, a phone, a camera. I went and bought the iPhone and dumped the other stuff from my bag, a savings of two devices, charging time and hassle, and some carried ounces off my back.

Today, however, I’m back to three devices. The iPhone camera sucks too much even for me; I tend to load it up with so many boingboing TV, TED, coolhunting videos, and the occasional West Wing for late or bleary subway rides, that I seem to never have the right music on hand for work; and the hassles of email with entourage/exchange/whatever plus my continued non-adjustment to the keyboard leave me calendarless and hesitant to answer work mails (since replies go to gmail). Yes, that last will be fixed in June (as apparently, will be the mideast problem and global warming, if you listen to the more energetic Mac rumors), but I think I’ve lost too much love for the iPhone to hold onto it.

And, oh yeah, EDGE sucks.

Is it possible that Apple, usually so well-known for providing more to customers by doing less stretched itself too thin? I don’t think I’ve ever had an Apple device that so infrequently delighted me (I mean delighted me, like making me say Nice!) and so frequently frustrated me.

The other half of the abandon iPhone equation is professional. As non-touch screen phones become more important in people’s lives (due to price point, durability, and, in developing countries, non-theft-worthiness), I feel out of touch with emerging design sensibilities and mobile behaviors. I’m not ready to go back to a crappy phone, but, seeing that the N-Series is the direction cheap phones will go rather than the iPhone, I may make yet another expensive shift.

Radio Shack + MAKE ==

While catching up on MAKE videos (where is Bre Pettis? nothing against Kip Kay, but I had grown quite fond of Bre), I saw a plug for RSINVENTIONLAB.com — the Radio Shack Invention Lab. It looks like a user-generated and curated set of projects using the stuff you find in the cabinets at the back of Radio Shacks.

rsinventionlab.png

Some design problems (though none of them caused by the pegboard and the tape and scrap paper look and feel) make it hard to find out what’s going on. But they seem have to some seeded projects (arduino, some MAKE b rolls) and then user-submitted stuff. The one above shows the charm and weirdness of this subcommunity: a box designed to capture EVP (electronic voice phenonomena). I would love to see this grow, as I am saddened every time I see a Radio Shack that doesn’t sell soldering irons.

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